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Devlog
Finally Back on Track
February 11, 2023
by
nchima
After an unexpectedly long amount of time hacking the Unreal AI path finding system to work the way I wanted to (resulting in a weird obscure bug that broke the teleportation code) finally gotten thin...
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Unreal, greyboxing, remaking the game
February 08, 2023
by
nchima
What started out as working on "porting" this game to Unreal Engine ended up being a major endeavor in taking a hacksaw to all the game systems and rebuilding the game from scratch. The core teleporta...
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